strange shadow render through blocks
Im seeing renders of presumably the LODs through blocks that obscure entities preventing me from seeing them. I imagine its a shader issue but Im using complementary shaders which are listed on the compatible shaders list in the github link in #faq-general. Are they no longer compatible or is there a setting I can toggle to fix this?

Solution:Jump to solution
You can try backing and removing your current LODs, so that new ones are created
27 Replies
Does it happen without sahders or with other compatible shaders?
it doesnt happen without shaders but does happen with other compatible ones
these are the shaders Ive tested and it happens with all of them

Do you have any other mods installed apart from DH, Iris and Sodium?
If yes, can you try running only these 3 and see it is still happening
absolutely Ill try with just those three
ok running just those three gets rid of the shadow renders but also seems to disable distant horizons entirely

Can you try disabling cave culling?
yes I can try that now
it seems I already had cave culling off
turning it on doesnt change anything either
So DH is not working at all now?
Is rendering enabled?
Can you send SS from outside of caves?
it does not seem to be working no and it says it is enabled
and here is a screenshot of aboveground

/logs
You should send your
latest.log
file to provide additional useful information.
Logs are usually located in the .minecraft/logs
directory.
On Windows: %appdata%\.minecraft\logs
On Linux: ~/.minecraft/logs
On Mac: ~/Library/Application Support/minecraft/logs
Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed.
After uploading the file, click on Save
and send the link.TRy disabling all shaders and resourcepacks
ok when disabling everything it seems to work now but only in chunks close to me

could something have happened that deleted or reset my LODs possibly?
Could? Yes, though if such thing would happen you are usually required to delete corrupted LODs by hand and I don’t think DH has any built in system for that
I see
would that be the best solution or could there still be other issues that may be causing it?
.
ohh yes I can do that Ill the log now
do I copy the link to the site after uploading my logs?
Yes
alrighty heres the link for the log https://mclo.gs/iXCoYtw
DH seems to migrate and update the LODs multiple times
I don’t think it should do that, especially as you haven’t changed the DH version iirc
So there is a high chance something happened to the LODs
/lodstored
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Server Mod
- Overworld: SERVER_FOLDER/world/data/DistantHorizons.sqlite
- Nether: SERVER_FOLDER/world/DIM-1/data/DistantHorizons.sqlite
- End: SERVER_FOLDER/world/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: SERVER_FOLDER/world/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Server Plugin
All dimensions in one file: SERVER_FOLDER/plugins/DHSupport/data.sqlite
NOTE:
Sometimes there might be 2 additional files next to the main one with extensions .sqlite-wal
and .sqlite-shm
If there are, all 3 should be treated as a single file, a.k.a. moved, deleted, backed-up always together!
If you don't, the database will become corrupted.Solution
You can try backing and removing your current LODs, so that new ones are created
And see what if the problem with new ones persists
Im a little unsure if I did it right but it seems to have fixed the issue
thank you very much :)