Faulty shadows and bright foliage when using compatible shader (multiplayer & singleplayer)
So ive tried to redownload mods, remove unnecessary mods, using different shaders (complementary, bsl & bliss), disabling texture packs and checking settings and deleting configs without any success. It doesn't seem to matter which shader pack im using (supported packs aswell as original ones), which mod versions or which texturepacks. The "realtime shadow" option in complementary, and other related shadow settings in all tested shaderpacks either make some foliages really bright, and some settings straight up dont work at all, like entity shadows. This only affects the real chunks, and doesnt seem to affect the LODs at all, making the contrast between the two extremely obvious and messing up the shadow options. The screenshots are mostly default options, only performance options on the shaderpack are edited (its still noticable on high preset, this just makes it more visible), faithful texture pack with lively animations, since it doesnt seem to make a difference, and mods used also seem to not affect this issue. Only option changed in distant horisons is the LOD shading option.




