DH not working on 1.20.1 Forge w/ Optifine?

I have a couple mods installed like alex's caves but even when I disabled the ambient light in the config the world still doesn't render far.
No description
29 Replies
j
jOP2w ago
I have the fog off btw If there's anymore info I need to provide let me know
Puhpine
Puhpine2w ago
optifine doesnt have shader support
j
jOP2w ago
It doesn't?
Puhpine
Puhpine2w ago
nope
j
jOP2w ago
Even with shaders off it still doesn't load
Puhpine
Puhpine2w ago
/shadersupport
YAGPDB.xyz
YAGPDB.xyz2w ago
Distant Horizons and Iris Shader Support Requirements: - DH 2.1 + Iris - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21 - Sodium 0.5.8+ - Iris 1.7.0 - 1.7.3 - Fabric API - A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e - DH 2.2 + Iris - Minecraft 1.20.1, 1.21.1 - Sodium 0.5.8+ - Iris 1.7.5, 1.8, or newer - Fabric API - A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
Puhpine
Puhpine2w ago
off as in start the game without optifine?
j
jOP2w ago
typo meant shaders
Puhpine
Puhpine2w ago
can you try without optifine?
j
jOP2w ago
No description
j
jOP2w ago
Sure I'll try with out optifine real quick On this note, that means you can't use shaders with dh on forge ey?
Puhpine
Puhpine2w ago
you can, but its worse than fabric /oculuis /oculus
YAGPDB.xyz
YAGPDB.xyz2w ago
Oculus may work, but can produce unexpected results, it is preffered to use Iris on Fabric or Neoforge instead. To use oculus with DH, it is only possible to use minecraft 1.20.1 with forge. Oculus 1.7 is the only officially released version of Oculus that works with DH, and only works with DH 2.1.x. If you are using DH 2.2.x with Oculus 1.7, that is the reason for your crash. For DH 2.2.x, the only option is to use an unreleased version of Oculus found at https://github.com/Asek3/Oculus/actions/runs/11198312573/artifacts/2020008921 (you need to be logged in or it will 404). Unzip the given file, take oculus-mc1.20.1-1.7.0.jar. and put it in your mods folder. For DH 2.3, you need the unreleased version mentioned above, and edit it to make it work with DH 2.3: - unzip the mod .jar - go inside the META folder - edit mods.toml to say it is Oculus 1.8.0 - save the file and zip the mod file back (zip the files and not the folder)
j
jOP2w ago
Worse as in less optimized and laggy?
Puhpine
Puhpine2w ago
yea
j
jOP2w ago
lol I see Well let me see if it works without optifine anyways
Puhpine
Puhpine2w ago
probably still better than optifine though alright
j
jOP2w ago
Yeah. I got dh to work on 2 other mod packs I have but they're fabric so that makes a lot more sense Just wanted to try it on forge Still not working Maybe a conflicting mod?
Puhpine
Puhpine2w ago
could be. using alex caves?
j
jOP2w ago
Yeah, but disabled the proper setting in the config Possible I'll have to remove it as a whole?
Puhpine
Puhpine2w ago
you can try that
j
jOP2w ago
we'll seee Crazy It works now Shame that even with the config change it still doesn't work It's really a cool mod but I feel like dh is a better exchange
Puhpine
Puhpine2w ago
can you share the config file? maybe you applied the fix incorrectly
j
jOP2w ago
No description
j
jOP2w ago
Was supposed to disable ambient biome light yeah?
Puhpine
Puhpine2w ago
no biome_ambient_light_coloring
j
jOP2w ago
o thx it works now Just careless reading on my end I appreciate the quick response
Puhpine
Puhpine2w ago
nice! np!
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