Patchy water LOD / bug?
Since moving from 2.2.1 to nightly 2.3.0 water has stopped rendering correctly for close, fully rendered chunks.
Water contains these patchy chunks of different coloured water. With the blis shaders it just looks brighter and extra reflective, without shaders it just looks like lighter patches of water. I removed all other mods I had installed, I only have DH, fabric API, iris and sodium.
Running on 1.21.1 but also saw the same thing on 1.21.4
Water contains these patchy chunks of different coloured water. With the blis shaders it just looks brighter and extra reflective, without shaders it just looks like lighter patches of water. I removed all other mods I had installed, I only have DH, fabric API, iris and sodium.
Running on 1.21.1 but also saw the same thing on 1.21.4


