For this example, I tried to modify it to operate on a `traitlets.List`, which contains a list of di

For this example, I tried to modify it to operate on a traitlets.List, which contains a list of dictionaries. I get some odd behavior with it. If I modify the items in place, it seems to do some kind of partial update in the UI. What I am trying to do is create a card for each item in the list, but it doesn't create new cards as the list is extended. Any tips on how to modify this to get it to work?
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