Still getting RBO error with Fix Reliable Buffer Overflow installed
I'm using a Bisect Hosting server with Factory Props, Structural Solutions, and Linear Motion. I was able to connect and play on my existing save earlier today, but I restarted the server and now I cannot connect. In the server logs, it states:
LogNet: UNetConnection::SendCloseReason:
LogNet: - Result=ReliableBufferOverflow, ErrorContext="ReliableBufferOverflow"
I also tried making a new save and unlocking all schematics, but that failed as well.
I've attached my SMM Debug Info and the Server Log.
LogNet: UNetConnection::SendCloseReason:
LogNet: - Result=ReliableBufferOverflow, ErrorContext="ReliableBufferOverflow"
I also tried making a new save and unlocking all schematics, but that failed as well.
I've attached my SMM Debug Info and the Server Log.
SMMDebug-2025-01-23-20-30-32.zip244.56KB
FactoryGame.log845.63KB
