As seen in the screenshot, LOD's near the horizon are still clearly visible while underwater. I tried tweaking some settings like overdraw protection, render distance (Vanilla and DH) and fog settings but I haven't been able to fix it.
Specs of my mod setup: - Continuity 3.00-1.21.4 - Distant Horizons Fabric 1.21.4 (P sure latest nightly build but Jar file name doesn't specify.) - Fabric API 0.115 mc1.21.4 - Iris fabric 1.8.5 mc1.21.4 - Sodium fabric 0.6.6 mc1.21.4