I love the idea of a universal content library, but sadly I found myself rarely using it because it's too limiting in terms of types of assets which can be added. Instead, I now mainly use UassetBrowser, which is way more convenient for transferring assets from other project. It works with all asset types such as textures, blueprints... and there's no need to compute assets if tagging is not needed. It simply does what it's supposed to do, migrate assets from one project to another with all dependencies without having to open projects. I wish dash was as convenient.