Shader water rendering bug when DH is on
My version is DistantHorizons-fabric-2.3.0-b-dev-1.21.4
Shaders used
1. Bliss - comit 482 (The first 2 pics)
2. BSL - v8.4.01.2 (The last 2 pics)
Only happens if render LOD is on
Happens on all bodies of water.
(I have also used photon shaders, which doesnt have this bug)




5 Replies
looks like youre using a quite old nightly build
Solution
try updating it with the latest build from #links-n-downloads
This one right?

thanks that fixed it
Nice!