HGL
other-emerald

Library Not Loading after Clearing Cache

Sometimes I need to clear the cache(one of my games stops working and clearing it fixes it), but most of the time whenever I do so the library doesn't load back despite being logged in. There is no log file for when this happens and usually it fixes itself somehow with a bunch of clicking on random stuff. It's very annoying and usually takes a good deal of time until it works again.
13 Replies
other-emerald
other-emeraldOP4mo ago
It works again but I have no clue why or how This is an ongoing issue, it does this pretty much every time I need to clear the cache, pls help
deep-jade
deep-jade4mo ago
some things: - share the heroic logs: settings > logs > heroic after if fails to display the library - are we talking about gog library? epic? amazon? a mix of them? share the logs of the corresponding store too (sounds like a gog library from what you describe) - you shouldn't really need to clear the cache often, I wonder what's happening there, maybe you should open another support thread for that when you have that issue with the game not working and share logs of the game
other-emerald
other-emeraldOP4mo ago
It simply displays no logs, it just says "No Log file found". I would have posted that originally if I could. I only use it for the epic library, I have an account on gog connected but nothing on the library. That doesn't seem to give any logs either. As for clearing the cache, yeah, but I had the same issue on my xbox at times with the same game(rocket league) and thus just decided that if they can't fix it for console, it's a waste of time for me to try. Currently questioning that but might try to get to the bottom of that. For the time being, until this is fixed, I think it might be best if I manually launch the game thru the terminal by going thru the files but I have no clue what heroic or legendary is doing there to make that work, much less if it's possible for me to do it myself with a single command
deep-jade
deep-jade4mo ago
what happens if you run heroic from a console/terminal? does it print any output there? something else is going on if it doesn't find logs, those are initialized every time heroic is launched
other-emerald
other-emeraldOP4mo ago
I should've done this much earlier I found this error: (16:52:11) ERROR: [Backend]: Failed to fetch system information Error: Attempted to register a second handler for 'getLogContent' I also found this one: Error occurred in handler for 'refreshLibrary': Error: No handler registered for 'refreshLibrary' launched from appimage btw
deep-jade
deep-jade4mo ago
hmmmm, do you have a similar issue if you use a different package? is that an app image downloaded from the heroic website or github? I don't understand how there could be no refreshLibrary handler, it's part of the code :S
other-emerald
other-emeraldOP4mo ago
I'm not sure let me try no I'm getting the same error from .tar.xz still no idea why it could be happening
deep-jade
deep-jade4mo ago
maybe share the complete output, not just those lines
other-emerald
other-emeraldOP4mo ago
other-emerald
other-emeraldOP4mo ago
I've been heroic-less for an hour, and it will NOT reload
deep-jade
deep-jade4mo ago
Stack Overflow
Nodemon Error: "System limit for number of file watchers reached"
I'm learning GraphQL and am using prisma-binding for GraphQL operations. I'm facing this nodemon error while I'm starting my Node.js server and its giving me the path of schema file which is auto
other-emerald
other-emeraldOP4mo ago
oh wow that worked I got this weird message (17:30:16) INFO: [Frontend]: Refreshing undefined Library (17:30:16) WARNING: [Backend]: refresh not implemented on Sideload Library Manager but it works now
deep-jade
deep-jade4mo ago
yeah, those messages are fine, the first one means there's no specific library to refresh (so it refreshes all of them), the second one means the sideloaded games manager (the ones you add with the Add Game button) doesn't implement the refresh method which is expected (since there's nothing to refresh)

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