Iv been trying for a few days now, i got a edit test widget with an on text commited handler, that works fine to enter text and fire handler
but i cant find out how to store the value on a Session Setting First i tried in BP, it looks correct but it wont store any value. then i moved my code to cpp using a
UBlueprintFunctionLibrary
UBlueprintFunctionLibrary
so i could attach the debugger
session setting use the
IFGOptionInterface
IFGOptionInterface
interface that has a method for text based options
SetNameOptionValue
SetNameOptionValue
and with the debugger attached i see the option interface is pointing to the SessionSettingManager but the value is never updated
Solution
You do need a value selector, because it defines the default value, and allows configuring it for each setting