Need help with rendering.
I'm trying to fix my mod compat with Iris, but when Iris installed, all blocks and entities renders over my beams.
Nothing of depth test, target, transparency and overlay doesn't help.
Only if I set writeMaskState to ALL_MASK, it helps, but alpha channel cutoff all blocks inside texture.
Nothing of depth test, target, transparency and overlay doesn't help.
Only if I set writeMaskState to ALL_MASK, it helps, but alpha channel cutoff all blocks inside texture.

