MH Wilds: GPU reset with subsequent loss of VRAM, games crash
I have encountered this largely with Monster Hunter Wilds but it did happen to me also with RE4 Remake. Attaching screenshot of behaviors from journalctl. This is followed by Wayland and KDE completely failing and restarting after the game crashes. After this sequence occurs I always have the following results:
rpm-ostree version: '2024.9'
branch: bazzite:stable Bazzite 41
Linux: 6.13.5-100.bazzite.fc41.x86_64
Proton: Bleeding Edge, also tried with Hotfix
Mesa: 24.3.4
System Specs:
AMD Ryzen 5 5600X
AMD Radeon RX 6800XT
ASUS ROG B550F gaming wifi motherboard
- Black screen (probably due to GPU resetting itself)
- Game crashes
- KDE Restarts
- After KDE restarts, no game is able to be launched without restarting the entire machine
Journalctl displays pages of coredumps after this happens. At this stage I am not sure what causes the crash to even happen in the first place, nor am I sure what causes games to not be able to launch without a restart. At the current stage I am unable to play MH Wilds.
rpm-ostree version: '2024.9'
branch: bazzite:stable Bazzite 41
Linux: 6.13.5-100.bazzite.fc41.x86_64
Proton: Bleeding Edge, also tried with Hotfix
Mesa: 24.3.4
System Specs:
AMD Ryzen 5 5600X
AMD Radeon RX 6800XT
ASUS ROG B550F gaming wifi motherboard


