My water looks wrong with shaders?

The water seems to be rendering wrong with Complimentary Reimagined.
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5 Replies
Vitalux
VitaluxOP2mo ago
Its like the lods are being mixed pseudo randomly.
Miki_P98
Miki_P982mo ago
What DH version do you use? Try updating If that won’t work it is probably a shader issue
DeRookie_
DeRookie_2mo ago
same problem with BSL, Bliss, Complementary, MakeUp-UltraFast, Noble, Solas shaders, everything latest versions. here's some examples from Bliss shader, some chunks are normal but become white/broken when my head gets to 4 blocks of them or closer, and others are broken from any distance
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Miki_P98
Miki_P982mo ago
That was a problem with nightly builds some time ago, but it was fixed also some time ago already If you can’t update (or downgrade I guess) DH there is nothing you can do
DeRookie_
DeRookie_2mo ago
oh yeah, i had RC2 of the newest version, thank you

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