Adding custom light sources to render in DH chunks
I've been doing shader config to improve compatibility between Biomes we've gone and photon shaders, and one of the things I've done is made some of the leaves glow, as I think it looks great, only problem is that DH can't recognise this, so these areas look weird outside of regular render distance. Anything I can do?
8 Replies
Here's some images:


I asked about this in Photon's server but it seems like this is now the better place to ask
DH provides very limited information about the block type iirc
IDK where to find the info on what is provided though
think it's even possible?
or is it more entering a realm of being a new DH version if im going to add that
I'm not too bothered but ofc I'd quite like it to work
It is possible for some blocks and isn't for others as far as I know
I wouldn't get my hopes up
k
should i just wait for someone who knows to reply or what?
i don't really know how this works