Limit chunk/lod generation after pre-generating smp server

Hello, i'm currently generation a 1250 chunk radius for my smp server, using i paid for the whole cpu and internal server mode, which settings should i change after i'm done to ensure the best performance possible for my players ? i will add a world border but i suppose if players gets near it they will start generating new chunks and lods, how can i prevent that ? i plan to include the lod database in the modpack i will ship to my friends playing the modpack, if i turn of distant generation will the server still update the modifications and stream the new lods to the clients ? i realise this question is not only specific to DH but i don't know where else to ask, thank you all in advance
3 Replies
Jckf
Jckf2mo ago
Distant generation must be enabled for both the server and the client. To prevent generation of LODs outside of the generated world, you can set generation mode to "pre-existing only".
Orri
OrriOP2mo ago
and is there a way to stop chunk generation outside world border ? or am i better off generating like 32 chunk outside world border (both chunks and lods) and set server view distance to 10
Jckf
Jckf2mo ago
There is a border option in DH as well, that'll stop generation

Did you find this page helpful?