Distant Horizons 2.3 causing chunk holes in pregenerated server world
So basically I pregenned a server world using distant horizons 2.2 to port to my server world. I was told that this pregenned data would still work in 2.3 and it has, with one big exception. There's a giant chunk hole that stretches for a certain radius around my world spawn. Beyond it everything generates fine, before it everything generates fine. But where it is the generation is just messed up and nothing I do can fix it. Please help.
Another thing- occasionally the chunks will appear briefly in the void zone, but they dissapear very quickly

4 Replies
have you tried turning up cpu load in dh's settings and waiting a bit?
Yeah I've tried that
It goes away when I go back to distant horizons 2.2 and reset the sql file
/logs
You should send your
latest.log
file to provide additional useful information.
Logs are usually located in the .minecraft/logs
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On Linux: ~/.minecraft/logs
On Mac: ~/Library/Application Support/minecraft/logs
Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed.
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