Improper render after Shattered World Limits mod installation
Minecraft Ver: 1.20.1
Forge Ver: 47.4.0
DH Version: 2.3.2-b
Oculus: 1.8.0
Embeddium: 0.3.31
After I installed the shattered world limits mod the rendering became off and chunks were being rendered at world build limits, is there a way to reset the DH data or fix the issue with the shattered mod completely?


7 Replies
this was the only areas affected

anyone?
Ive tried changing the distance and turning it on and off
uninstalled and reinstalled lmao idek whats happening anymore
Try enabling recalculate height map
Solution
Or delete all your LODs and regenerate them
/lodstored
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Server Mod
- Overworld: SERVER_FOLDER/world/data/DistantHorizons.sqlite
- Nether: SERVER_FOLDER/world/DIM-1/data/DistantHorizons.sqlite
- End: SERVER_FOLDER/world/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: SERVER_FOLDER/world/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Server Plugin
All dimensions in one file: SERVER_FOLDER/plugins/DHSupport/data.sqlite
It’s fixed, thank you