Physics Floating

Hey folks - any idea why my physics paint is not landing on the floor? It floats above it. I have a feeling it's hitting something invisible because it's not landing on the floor evenly. there are definitely raised areas. Also, If I could give some feedback on the tool, I would love to be able to vary the size of objects being painted.
3 Replies
DanielFreden (Dash for UE5)
Hey @arabinowitz 🙂 Usually it is easily solved by this: While in physics paint, double click the surface to select it, and then adjust its collision to Complex from Dash physics settings 🙂 If that ain't helping my guess would be that your surface has some weird collision boxes that you need to check🤔
arabinowitz
arabinowitzOP•3w ago
Yeah. That didn’t work so I’m assuming there’s something weird about the surface
DanielFreden (Dash for UE5)
Yee most likely 🤔 You can try checking its collision from changing from lit mode to collision mode

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