DH chunks randomly missing

Yes, I've seen the copypasta about overdraw. I don't think it's that because it's not at the border of vanilla chunks and LOD chunks , it's only in the LOD chunks. Attached is a screenshot with no shaders and showing what the LOD chunks are loading like. The vanilla rendering distance is set before the ocean (which is much further than it looks in the screenshot,, the downward slope causes a bit of an illusion to make it look closer). And the chunks that aren't showing in LOD are ones that I visted before.
Screenshot_from_2025-04-20_12-09-22.png
Solution
do you have distant generation turned on? because that doesn't look like 256 chunks of radius
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