Trying to match water colour to distant horizons with shaders

Does anyone know the perfect combination to match the waters of distant horizons?
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7 Replies
Puhpine
Puhpine2w ago
Is that the default? It's purple
4re
4reOP2w ago
no not the default i can try send you a picture of what it would look like as i remember it
4re
4reOP2w ago
doesnt really match
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Puhpine
Puhpine2w ago
What if you enable transparency in DH's settings?
4re
4reOP2w ago
i just need a darker shade of blue the water dissapears and everything beneath becomes black with green spots man i just want to know the colour values
Puhpine
Puhpine2w ago
It'll never look perfect without transparency. I don't know the colour values, I don't even know what shader you're using. You should consider asking the shader dev about this.
4re
4reOP2w ago
complementary reimagind its compatible but i wont ever make the water look like the shader so i just want to match the colours so it looks seamless im on a laptop and tried before even asking but to no avail on the wiki it says #3F76E4 but how is that on the rgb scale CHat gpt helped me fix this issue for complementary reimagined here is the answer: Refined RGB for Shader Sliders (0–300 range, darker & closer match): Red: 50 Green: 95 Blue: 180 This keeps the same R:G:B balance while toning down the brightness. If you're seeing a mismatch in-game: Try adjusting blue slightly down if it's still too vivid (e.g. try 170), Or adjust green slightly up (e.g. 100) if the water gets too blue-heavy.

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