Trying to match water colour to distant horizons with shaders
Does anyone know the perfect combination to match the waters of distant horizons?

7 Replies
Is that the default?
It's purple
no not the default i can try send you a picture of what it would look like as i remember it
doesnt really match

What if you enable transparency in DH's settings?
i just need a darker shade of blue
the water dissapears and everything beneath becomes black
with green spots
man i just want to know the colour values
It'll never look perfect without transparency.
I don't know the colour values, I don't even know what shader you're using. You should consider asking the shader dev about this.
complementary reimagind its compatible
but i wont ever make the water look like the shader so i just want to match the colours so it looks seamless
im on a laptop and tried before even asking but to no avail
on the wiki it says #3F76E4 but how is that on the rgb scale
CHat gpt helped me fix this issue for complementary reimagined here is the answer:
Refined RGB for Shader Sliders (0–300 range, darker & closer match):
Red: 50
Green: 95
Blue: 180
This keeps the same R:G:B balance while toning down the brightness.
If you're seeing a mismatch in-game:
Try adjusting blue slightly down if it's still too vivid (e.g. try 170),
Or adjust green slightly up (e.g. 100) if the water gets too blue-heavy.