18 Replies
@Gyro Gearloose
Note for OP
+solved @user1 @user2...
to close the thread when your doubt is solved. Mention the users who helped you solve the doubt. This will be added to their stats.is L2 Larger?
yup
first u can take that inclined plane to be the X or Y axis u will see Horizontal component also has acc
or u can see it without rotating
so it will speed up , every impact will become larger since no energy loss
So that means the initial velocity becomes larger in the start of each new projectile?
yes along the plane
so it will cover more distance while time in air remains same
how will time of flight remain same?
wait lemme show
kk

@Percy it is having some component of Mg acc in both x and y direction
i rotated the plane to become X , Y axis so its easier to understand
and now its perf elastic , so whatever veolcity it hits with , it will come back up with same
so time of flight is same
wrt to plane
so at the start of each projectile, the x component of velocity becomes larger and the y component remains same?
yes
wrt to plane the x and y
got it
suppose if we were to calculate the range at the end of like 6th impact...we are supposed to sub the value of time as 5 * time of flight ??
and also hmax remains same in each projectile right?
what?
no , in absolute frame the plane is going down , but wrt to plain yes hmax is same
for range u can do acc in x component x 5 time of flight , u will get veolicty in x direction
then v x time of flight ,
its basically acc x 6 time of flight
Got it
Thank you so much
I'll solve it once again and then I'll close the thread
+solved @Gamertug
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