Road markings don't align exactly with the road spline and hover in places casting a shadow
Hi following this tutorial https://www.youtube.com/watch?v=RA3yGbCvxIU&t=981s I'm finding that if the terrain has any noise or undulation in the surface then the road markings dont align exactly with the road spline and hover in places along the road casting a shadow!
in your example you have a completely flat terrain, but is there a way to create the road marking and have them match the underlying geometry accurately on undulated surfaces?
Also After saving a reopening the level i've built using the polygon flow dash tool, afte reopening i'm unable to edit any of the settings on scattered meshs or edit any roads or paths built?
thank you
Polygonflow Dash
YouTube
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1 Reply
Hey!
regarding the second issue I noticed the problem directly, in the road tool in your video, there is no curve assigned at the top and without that, nothing will work basically! 🙂
So just re-assign the curve and you are good to go again!
and regarding the floating markings, you need to project them onto the road mesh, just as (I think) you did with the road, projected that onto the terrain mesh 🙂
And if you can't edit other tools either, most likely it is the same reason, you have lost one of the inputs to the tool, so try re-assigning and see if that helps! 🙂