Mod doesn't like shaders

it looks fine without any shaders but when I enable the shader then it's very overblown and the real chunks are hidden and it only shows LOD stuff, this is both on multiplayer and singleplayer (1.20.4) the player hand/anything being held is also hidden / invisible my mods list includes only the distant horizons mod and optifine
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9 Replies
Minefino
MinefinoOP5d ago
to add, it even happens with the internal shaders, only when shaders are truly off, does it show anything, with internal shaders it shows nothing, not even LOD
SPINZ
SPINZ5d ago
optifine is the problem
Minefino
MinefinoOP5d ago
aww that's a shame
Puhpine
Puhpine5d ago
use the latest versions of oculus and embeddium (for 1.20.1 of course)
Ramelstag
Ramelstag5d ago
just use oculus and embeddium (for forge) or iris and sodium (for fabric and current neoforge) it's better on every way, optifine won't be missed
Ramelstag
Ramelstag5d ago
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Ramelstag
Ramelstag5d ago
this meme lmao
Miki_P98
Miki_P985d ago
/shadersupport
YAGPDB.xyz
YAGPDB.xyz5d ago
Distant Horizons and Iris Shader Support Requirements: - DH 2.1 & Iris - Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21 - Sodium 0.5.8+ - Iris 1.7.0 - 1.7.3 - Fabric API - A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e - DH 2.2 (or newer) + Iris - Minecraft 1.20.1, 1.21.1 - Sodium 0.5.8+ - Iris 1.7.5, 1.8, or newer - Fabric API - A compatible shaderpack: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.

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