FAB ASSETS NOT SHOWING UP AFTER FIX
Feedback / Help Request
Hey, since no one’s been able to help on Discord, I guess I’ll have to open a ticket here.
I’m still having trouble getting my FAB assets to show up after replacing the two files in my folders. I followed the instructions as best I could, but I’m not sure if I messed something up along the way.
Main question: What should my FAB library folder actually be?
I just created my own folder for it — not sure if that’s the issue.
Attaching images for context.
How cooked am I?

6 Replies

also why only 4k tags? I have near 100k assets dont think Dash asset browser is any good with that
Hey @! ZackMaps, so sorry I missed your first message in the unreal channel this morning!
The FAB Library path does not matter, it is up to you
But the other path, FAB UE cache path, must match the one you have in the FAB plugin, can you check so it maches?
here is a video that shows how to check the fab path matching: https://docs.polygonflow.io/getting-started/user-interface/content-browser#fab-1
It seems like all the paths are set up correctly but it still doesnt show the assets in the content browser


Good good!
Could you clear the UE output log and then try important an FAB asset (preferably Megascans as those work best), just a basic rock or so. And then check the UE output log and send it to me?
Also when you say you replaced the files, I guess you mean the files I sent in the News channel?
Also, what quality are you downloading assets in?
If you are using very high (highest), could you try Medium or high?