Reload project Scatters looks different

Hi - when I reload a project, my surface scatters regenerate differently each time. Is there a way to lock it from doing that, so that it stays the same. each time?
10 Replies
DanielFreden (Dash for UE5)
Hey @arabinowitz Is there any specific settings that change when you reload, or is it more like the seed/randomness changes?
arabinowitz
arabinowitzOP•4w ago
Yeah the trees regenerate differently. There is some very tight camera movement so when it changes sometimes the trees get in the way.
DanielFreden (Dash for UE5)
Hmm alright. You could freeze the tool/tools, but you should not need to do that. Will investigate🙌
arabinowitz
arabinowitzOP•4w ago
Thanks. yeah that was my thought too - the seed should be consistent. If I have to freeze it I will. But figured I would bring it up.
DanielFreden (Dash for UE5)
Much appreciated! Pretty sure my colleague Balu has sent you a DM with some follow-up questions🙌
arabinowitz
arabinowitzOP•4w ago
@Daniel - COO I don't see anything from him.
arabinowitz
arabinowitzOP•4w ago
Also, confirmed random seed is not working properly. Changing the number changes the seed, but changing it back to the original number does not give the original result.
DanielFreden (Dash for UE5)
Maybe it landed in a DM request? tagging him here as well @Balu Thanks for the video, very strange and interesting
spatiotemporal
spatiotemporal•4w ago
@arabinowitz I messaged + added you as friend(name is spatiotemporal, but you can add me too)
arabinowitz
arabinowitzOP•4w ago
done!

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