maxrequestdistance vs bounds radius

Hey, what's the difference between bounds radius and maxrequestdistance please?
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Solution:
Request distance is centered on every individual player and determines their max DH RD The bounds radius is around a set centre point manually set globally for the whole world and every player, creating a form of world border...
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9 Replies
Skillnoob_
Skillnoob_6mo ago
One is around the center of the world, the other around the player If you for example have the player request distance at 256 and haven't pregenerated your world, it will generate up to 256 chunks around the player as long as they are within the center bound. Thats how I understand it, hope I am correct lol.
Statbot
Statbot6mo ago
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agourk
agourkOP6mo ago
oh so the generated chunks have to be in both ranges?
Skillnoob_
Skillnoob_6mo ago
I'd guess so
Solution
Miki_P98
Miki_P986mo ago
Request distance is centered on every individual player and determines their max DH RD The bounds radius is around a set centre point manually set globally for the whole world and every player, creating a form of world border
Miki_P98
Miki_P986mo ago
The requested chunk has to fit in both to be generated and sent
agourk
agourkOP6mo ago
ooh ok so if i set bounds radius to 0, then any request distance from players will be fulfilled?
Miki_P98
Miki_P986mo ago
No, the players will still be limited by request distance
agourk
agourkOP6mo ago
oh yeye i meant any request distance within the maxRequestDistance alright ty!

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