Rendering entities that load chunks

Using witchcraft (kiltmc) i managed to get cracker's wither storm mod working on fabric. However, when using distant horizons, the wither storm fades away into the fog, and doesnt render it even though it loads chunks. Is there any way to fix this?
No description
8 Replies
MooshroomStew
MooshroomStewOP2w ago
it looks like without dh the wither storm defaults to a position high above the terrain when far away from it, instead of where it is in the screenshot
Ramelstag
Ramelstag2w ago
dh doesn't render entities
MooshroomStew
MooshroomStewOP2w ago
i dont need it to, the wither storm usually renders itself, even when out of render distance. dh just makes it stop rendering for some reason idk if theres a setting i should change or another mod i should download to fix it
Ramelstag
Ramelstag2w ago
well it is not a block is it maybe a tile entity at most, which dh also doesn't render
MooshroomStew
MooshroomStewOP2w ago
i dont need dh to render it, i just need it to stop unrendering it the wither storm mod works by loading chunks that its in to be able to display it from out of your usual render distance
Ramelstag
Ramelstag2w ago
ah pretty sure there's no mod or setting that fixes that, but it sounds plausible that dh could add compatibility for it
Miki_P98
Miki_P982w ago
You can disable fading between vanilla and DH in settings That will disable the smooth vanilla - DH transition But should also allow Wither storm to render Though it will always render on top of LOD There is also a DH addon that renders entities
MooshroomStew
MooshroomStewOP2w ago
oh tysm i’ll try that later

Did you find this page helpful?