Chunks unloading in multiplayer
Hii. So I've been playing with my friends on a vanilla server with my friends and decided that I want some self-enhancer mods so I downloaded Distantly Optimized modpack since I like DH and the shaders. The modpack works for me and everything except DH. The chunks are getting unloaded as I get further away and when I rejoin the game. The server is made so people with tlauncher can join too but both me and the host uses original minecraft (he uses feather client tho).
So my question is, is there a way to fix this problem? I know that DH can't load chunks by itself on multiplayer but it should load and keep the ones I load manually by myself, no? So why do they unload? There are a few Low-res chunks so the mod clearly is there and kind of doing it's job but then, it unloads them pretty randomly creating a mess.
Should I just abandon DH or is there a method to fix it? If I get the seed and load it in singleplayer, could that fix the problem? Is there a mod that can help me? Or the fact that the server is made to be work with tlauncher and stuff ruins everything and can't be fixed. The rest of the modpack works (shaders, texture packs, performance enhancing)
Version 1.21.4
13 Replies
Can you try increasing the cpu load in DH's settings?
I'll try that, but can you help me where is that option real quick?
In DH's settings. There is a button next to the FOV slider.
It's in the main page there
I know but there are many options there.
And one of them is called "cpu load"
Oh right, I'm not home rn but I'll check that when I'm home. Thank you!
Np!
The server host can put DH on the server and clients without DH will still be able to join
Not sure if he's willing to do it but if nothing works I'll ask him
Hi! So I tested it and it doesn't change anything. Chunks still unload and stuff
What about just dh? Does that work?
I'll try that
So I tried it and it works!^^ The already loaded chunks remain loaded, even after rejoining. The modpack (Distantly Optimized) used chunky, I think that's the problem. I read that it doesn't work that well with DH.
I ran the modpack without chunky and it works fine!^^ Also, playing the seed in singleplayer will load the chunks in multiplayer too?
You can try using the fabously optimized modpack as a base and adding DH to that
You would need to copy over the LODs
/lodstored
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Server Mod
- Overworld: SERVER_FOLDER/world/data/DistantHorizons.sqlite
- Nether: SERVER_FOLDER/world/DIM-1/data/DistantHorizons.sqlite
- End: SERVER_FOLDER/world/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: SERVER_FOLDER/world/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Server Plugin
All dimensions in one file: SERVER_FOLDER/plugins/DHSupport/data.sqlite