How would one go about converting LODs to chunk data or other data loadable as a world?
Apologies for the somewhat strange question, but due to a drama on a server I play on, the original world has been lost to us. However, I would like to see a few builds from that world preserved, and I know it's possible to do so because someone did exactly this for me last year.
15 Replies
Something like this?
https://github.com/lokachop/dhrescue
GitHub
GitHub - lokachop/dhrescue: Turn Distant Horizons LOD data back int...
Turn Distant Horizons LOD data back into blocks, Containing some of the worst code ever! - lokachop/dhrescue
That should work, thank you! I cannot verify if it does, indeed, work until tomorrow though.
The project was last seen nearly a year ago. It may not have been updated since then, but since the data format hasn't changed much, there might be a chance it still working.
i can't figure out how to use it, would you know how?
You can ping the author or the 1 person that used it before, not many people had used it
Use can DC search to find them
You might even find everything what you need in those past conversations
lokachop said a couple months ago you need to compile it into a mod but i dont know how t odo that
though i dont know why it isnt just compiled in the firs tplace
@Lokachop would you happen to have a compiled version of DHRescue?
Download the zip
Unzip it
Go inside the unzipped folder
Open console in that folder
Run gradlew build or ./gradlew build
This is how the majority of mods gets compiled
If you're on Windows, run
gradlew.bat build
instead.?
The 2 command from above are the 2 I use on Windows
Though I presume they are the same on Linux
Pretty sure
gradlew
without the extension is only for Unix-based operating system, whereas gradlew.bat
is for Windows. Those two are scripts that are included by Gradle.
Unless it's that cmd behavior where it'll auto add the extension at the end, effectively made the command ran the Windows script by default for Windows.gradlew build
works on Windows CMD
./gradlew build
works on Windows powershell
That I can say for sureSeems like Windows does something for it to recognize the right file because those two files are different. One is for Unix-based systems, and the other one is for Windows.



i got someone else to figure it out and I'm just sending files to them, but yeah neither gradlew build or ./gradlew build worked yesterday so it should be gradlew.bat build
ill go ahead and mark this as solved, but thank y'all for the help!
as soon as i can figure out how to do that
I have built the project, following those screenshots.
For me
./gradlew build
tries to build the project so the command is correct for this project too
But my JAVA_HOME is set to an too old version to compile this mod and I'm too lazy to fix this now