Loading LOD on server
I can not load LOD chunks properly on my server (world is pre-generated). I assume its because of this:
For Multiplayer, DH won't be able to generate LODs for chunks outside the vanilla render distance unless DH is installed on the server (DH 2.3.0+). Instead, as you travel around the world, LODs will be generated for areas you've visited.
If DH is installed on the server, it will work just like in singleplayer, gradually pregenerating chunks around the player. The server also has access to the /dh pregen start <dimension> <origin> <chunkRadius> command, useful when you want to pregen without anyone online.
Click here for more information about serverside support with using the mod. Or here for the plugin.
I assume the fix to my problems is simply to install DH on the server because even though I have traveled to areas it still does not properly load the LOD, example in the image attached.
Am I missing anything else? I have no additional mods downloaded, render distance is set to 32 chunk, rendering is enabled in DH config and the distance radius is 512.

6 Replies
Try moving over the terrain slower and increasing the DH CPU load preset before that
hmm still not working
so if I have DH, and the server has DH, and the server has its world pre-generated, i should be able to see everything right? its all loaded?
As long as the LODs are also regenerated yes
But the server still has to send you everything and it can take a bit of time
You can disable all bandwidth limits in client and server settings
ohh how do i do that
also this error?

No idea
Client side by setting the limit to 0 in settings I think
Server side the same but with the
/DH
command