gpu usage spiking alot and really bad and unstable perfomance even without shaders on decent system

most of world is glitched and unload like this
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47 Replies
๐•ฎ๐–†๐–˜๐–
my specs are rtx 3050 ryzen 5 7535hs laptop also gameplay is even unstable and bad without even shaders at 100 lods or even 20 probably cpu usage spikes alot too
hardester
hardesterโ€ข5d ago
The LODs doesn't seem like it had enough time to generate. Are you flying around in the world? Any settings changed?
Miki_P98
Miki_P98โ€ข5d ago
/overdraw
YAGPDB.xyz
YAGPDB.xyzโ€ข5d ago
Q: There are holes at the edge of vanilla Render Distance, especially during movement A: This is caused by either vanilla terrain not loading in fast enough, or shader's incorrect overdraw prevention implementation or configuration (if you use one) Some world gen speed improvement can be found when adding these three mods, but the affect will be minor: - Noisium - Faster Random - C2ME (DH 2.3.0+) The easiest fix is to move slower and/or ignore it. This hole is most visible while moving over not generated (by vanilla) terrain. Moving over that terrain every subsequent time may not create the hole. And moving slower will give MC more time to load the chunks as you go. If none of that helped, you can also tune the overdraw prevention, look at the third section to know how. Q: There are low quality full blocks behind and around non-full block, e.g. fences or ladders A: This is intended behavior, to prevent holes in the world while you move, DH will overlap with some part of the vanilla terrain. How much of the terrain is covered is determined by the overdraw prevention: 1.0 will mean DH LODs start where vanilla chunks end. 0.1 will mean that DH render very close to the players position. 0.0 sets it on auto mode. To fix this, you can either: Increase your vanilla RD, which will move the DH LODs further from you. Tune the Overdraw Prevention setting, see the next section to know how. Q: Where do I edit the overdraw prevention setting? A: Overdraw prevention setting can be edited inside the DH config under: Advanced > Graphics > Culling BUT: if you use shaders, they will influence overdraw prevention. The effectiveness of overdraw prevention depends on the shaderโ€™s internal settings, which may or may not be adjustable. However, the shaderโ€™s overdraw prevention will always operate within the limits set by DHโ€™s overdraw prevention. To avoid conflicts, ensure that DHโ€™s overdraw prevention is not set too high.
Miki_P98
Miki_P98โ€ข5d ago
Section 1
๐•ฎ๐–†๐–˜๐–
im flying around world game is laggy dude i litreally flyed like 40 mins still running bad cause like gpu usage wasnt right keep spiking like 14% then 40% then 70% not that
Miki_P98
Miki_P98โ€ข5d ago
So the problem is not the fading but bad performance?
MarijnIsN00B
MarijnIsN00Bโ€ข5d ago
How much ram do u have allocated
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8gb also fading i have 16 gigs and 8gb allocated
Miki_P98
Miki_P98โ€ข4d ago
Then why did you replied not that? There are also some mods that make the overdraw problems worse when missconfigured: - Farsight, - NVIDIUM, - Bobby, - Better FPS - Render Distance, - Embeddium (I've heard it implemented Better FPS - RD rendering, but haven't confirmed it) For the first 3 make sure their RD matches your vanilla RD and is equal or lower then the server RD if playin on a server For the last 2 see FAQ
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dude like my laptop aint that bad that it cant even handle distant horizon at 100 lods without shaders not playing on server also i just noticed that my gpu usage keep spiking even going to really low even if i have distant horizon installed but turned off i still get stutters and really bad perfomance not using shaders also
Miki_P98
Miki_P98โ€ข4d ago
You can't turn DH off in settings You can only hide it with it still being active in the background and/or slow it down so that it has low to no impact What is your vanilla RD?
๐•ฎ๐–†๐–˜๐–
8 icl my pc runs 32rd better
Miki_P98
Miki_P98โ€ข4d ago
What is your DH quality preset and DH CPU load preset? Send SS of the main config screen
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its default @Miki_P98 i can screenshare if you want
๐•ฎ๐–†๐–˜๐–
i just made new world without shaders and got this man also its running really bad like fps are soo bad I HAVE NO IDEA WHAT IS HAPPENING
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๐Ÿ˜ญ๐Ÿ™
No description
hardester
hardesterโ€ข4d ago
If you're going to fly around, probably increase the CPU load preset or lower it, whichever fits better.
๐•ฎ๐–†๐–˜๐–
whenever i fly around or even look back at places ive explored this still occurs also my gpu usage is jumping from 100%-99%-21%-67% jumping like this i think gpu usage is causing error
hardester
hardesterโ€ข4d ago
Have you at least tried changing the CPU preset?
๐•ฎ๐–†๐–˜๐–
yes i even did i paid for whole cpu still working same even without shaders or even on 128 lods
hardester
hardesterโ€ข4d ago
How about lowering it?
๐•ฎ๐–†๐–˜๐–
ok let me try
hardester
hardesterโ€ข4d ago
Because when you fly around, Distant Horizons creates update queues for all the terrain you traversed. If the LOD updater couldn't keep up, things starts falling apart. The queue system does not support freeing up old update requests in the queue. That is from my observation back when you could change the thread allocators per task instead of all being grouped into a single option.
๐•ฎ๐–†๐–˜๐–
man i tried lowering still running bad ryzen 5 7535hs isnt this bad ๐Ÿ˜” normally when i play minecraft with shaders i have constant gpu usage of 90%+ but on using dh i have alot of spikes even gpu usage going below 50%
hardester
hardesterโ€ข4d ago
Minecraft world gen is quite slow, to be fair.
๐•ฎ๐–†๐–˜๐–
ive been going around this place for few mins now ๐Ÿ˜ญ
๐•ฎ๐–†๐–˜๐–
still it have this thing when i goes far
hardester
hardesterโ€ข4d ago
I guess your only option for smooth gameplay is to pre-generate the world for a set distance, say 256 chunks, then fly around with a lower distance of 128.
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and thing is im not even moving just staying in one place and its still not loading
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been standing here
No description
๐•ฎ๐–†๐–˜๐–
still not loading
hardester
hardesterโ€ข4d ago
Is that custom terrain? If yes, then you effectively slowed down world generation even further.
๐•ฎ๐–†๐–˜๐–
i changed yes it is i changed to 128
๐•ฎ๐–†๐–˜๐–
lods and this happened
hardester
hardesterโ€ข4d ago
Disable and re-enable shaders.
๐•ฎ๐–†๐–˜๐–
distant horizon aint for me ๐Ÿ˜ญ i just gave up
๐•ฎ๐–†๐–˜๐–
YO I NOTICED ONE MORE THING I DOWNLOADED FEW WORLDS FROM ONLINE AND IT SEEMS THE WORLD I DOWNLOADED ALSO HAD THIS ISSUE OF GPU USAGE CAUSING ALOT OF LAGS WHAT CAN BE ISSUE by world i mean saves

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