Old (#version 120|130) shader upgrading to support DH

Hiya! I decided to go the manual route and I have some results! Unfortunately though, as you can see: the colors ended up static. What I did was: ...copy paste gbuffers_terrain.* And rename them to dh_terrain.* >,> How can I improve on this, to blend it more with the shader?
Solution:
A setting in the shaders was able to resolve this for me~
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5 Replies
Marshmallow
MarshmallowOP5mo ago
No description
Marshmallow
MarshmallowOP5mo ago
Actually I guess it has some color
Puhpine
Puhpine5mo ago
youll probably have more luck asking in the shaderlabs discord
Marshmallow
MarshmallowOP5mo ago
Thank you!
Solution
Marshmallow
Marshmallow5mo ago
A setting in the shaders was able to resolve this for me~

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