Old (#version 120|130) shader upgrading to support DH
Hiya!
I decided to go the manual route and I have some results!
Unfortunately though, as you can see: the colors ended up static.
What I did was:
...copy paste gbuffers_terrain.*
And rename them to dh_terrain.*
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How can I improve on this, to blend it more with the shader?
5 Replies

Actually I guess it has some color
youll probably have more luck asking in the shaderlabs discord
Thank you!
Solution
A setting in the shaders was able to resolve this for me~