Fixing flake build on NixOS (hopefully)
build is failing because a custom build script for
it seems like there is a patch intended to fix exactly this on line
stereokit-rust tries to run a non-nixos patched skshaderc which unsurprisingly fails.it seems like there is a patch intended to fix exactly this on line
55 of /nix/stardust-xr-server.nix which i think references /nix/sk_gpu.nix and attempts to patch its fetched sk_gpu release.