Fixing flake build on NixOS (hopefully)

build is failing because a custom build script for stereokit-rust tries to run a non-nixos patched skshaderc which unsurprisingly fails.

it seems like there is a patch intended to fix exactly this on line 55 of /nix/stardust-xr-server.nix which i think references /nix/sk_gpu.nix and attempts to patch its fetched sk_gpu release.
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