Playing Riven breaks Wayland access to other apps after some time
Hi there, strange problem here. I'm playing the Riven Remake through Steam and this is a game where you need to take notes, so my way was to take screenshots through Spectacle and paste them on a whiteboard app.
The problem comes when after some time playing, invoking spectacle stops working (spectacle crashes), and opening other apps or UIs also don't work: new Firefox windows don´t appear, resizing the existing one freezes it, Discord is frozen, Steam UI is frozen... everything goes back to work when the game is closed.
Searching the logs I see a lot of calls from Firefox on
ConnectToCompositor()
so I suppose that´s more or less the same for other apps, which makes sense because closing the game makes it all work again.
I tried various Proton versions (both Valve´s and GE), running through gamescope, running fullscreen and windowed, and nothing seems to work.
PC Specs: https://pastebin.com/2FdML6qs
Spectacle crash log: https://pastebin.com/ZtKYuxnx
Does anyone have any idea to try or how to debug this further?Pastebin
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Pastebin
may 17 22:43:38 bazzite systemd[2129]: Starting app-org.kde.spectac...
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Solution:Jump to solution
Update: The issue seem to be this one: https://forums.developer.nvidia.com/t/non-existent-shared-vram-on-nvidia-linux-drivers/260304/62
NVIDIA Developer Forums
Non-existent shared VRAM on NVIDIA Linux drivers
If it’s not actually non-existent, then there’s something seriously wrong with VRAM spillover performance vs Windows, because I can see that when the VRAM fills up, the system RAM increases, so it is actually using system RAM like Windows, but the application slows to an almost unusable state; meanwhile, in Windows, the application still run...
3 Replies
Why not use steam built in notepad feature?
Can't annotate screenshots, put them side by side and connect dots between two different things when I'm not home on my iPad, which is really handy
Anyway the problem is more leaned to "why wayland breaks" than "how can I take notes", as Wayland shouldn't break
Update: It breaks with only one monitor, with fullscreen screenshot instead of region, with flameshot (another screenshot utility)... Honestly I don't know what else to try besides changing hardware (which is a no-no)
Solution
Update: The issue seem to be this one: https://forums.developer.nvidia.com/t/non-existent-shared-vram-on-nvidia-linux-drivers/260304/62
NVIDIA Developer Forums
Non-existent shared VRAM on NVIDIA Linux drivers
If it’s not actually non-existent, then there’s something seriously wrong with VRAM spillover performance vs Windows, because I can see that when the VRAM fills up, the system RAM increases, so it is actually using system RAM like Windows, but the application slows to an almost unusable state; meanwhile, in Windows, the application still run...