18 Replies
Hey @nova 🙂
What problem are you having? 🙂
It is maybe related to this? https://discord.com/channels/826908885024636989/826910278561169418/1364980800449286284
@nova please try and write in this thread intead🙏
aaaa



i got it yo pop up once but than i could´t apply it to the terrain
If you don't get assets to show up, even if you try downloading new assets from FAB, specifically Megascans, it is 99% due to the problem mentioned here, so you can try replacing the files mentioned in this message: https://discord.com/channels/826908885024636989/826910278561169418/1364980800449286284
trying now
Perfect, fingers crossed! 🙂
worked
now to the other problem

nothing happens, when i put on the material
worked with another material
can you record a video of this?
And please also have the UE output log open through your video so I can see if any useful info is shown there (bottom left corner of UE, you can pin it open)
got it to work but get problems with the rvt, it looked pretty good without displacement but as soon as i enabled nanite tesselation it got wierd

restarted the rvt, bounds setup and so on
the height map is totally black, sometimes its some white it on

this is with pathtracing, still look bad

Yee it doesn't really work if you have nanite on the surface 😕 you can find all info on the rvt here btw: https://docs.polygonflow.io/how-it-works/material-authoring#runtime-virtual-textures-rvt