Outline rendering bugs in buffer-intensive major shader packs

In 1.21.4, some particles are not rendered when an entity with an outline is rendered. entity outline is invisible at all in 1.21.5
16 Replies
AAAA
AAAAOP5mo ago
applying bsl In 1.21.4
AAAA
AAAAOP5mo ago
complamentary 1.21.4
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AAAA
AAAAOP5mo ago
superdupervanilla 1.21.4
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AAAA
AAAAOP5mo ago
I think it's common with shader packs that use a lot of buffer channels
AAAA
AAAAOP5mo ago
it's ok with 1.21.4 ancientdream
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AAAA
AAAAOP5mo ago
in 1.21.5 the entities outline are gone (but the particles are ok)
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Samalando (ping on please)
are you using that forcegl 2 mod
AAAA
AAAAOP5mo ago
nope
Samalando (ping on please)
@Moderators unless google translate is wrong, that means "dicks for lesbians" homophobia is totally fun when it makes no sense
Slooshie
Slooshie5mo ago
:snowGolem:
AAAA
AAAAOP5mo ago
oh my god am i say that? I'm not an English speaker. I might have said something wrong
Samalando (ping on please)
Nono There was a troll
AAAA
AAAAOP5mo ago
ah i see :bouncing_cat: By the way, isn't that a bug caused by interference in particular buffer channels?
a pinch of lapis
This isn't a Find A Buddy channel. Go somewhere else.
AAAA
AAAAOP5mo ago
@Moderators any solution?
Slooshie
Slooshie5mo ago
Moderators are not the right people to ping for this, FYI. Since IMS, the main developer of Iris, has the moderator role though, he should see this at least

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