Outline rendering bugs in buffer-intensive major shader packs
In 1.21.4, some particles are not rendered when an entity with an outline is rendered.
entity outline is invisible at all in 1.21.5
16 Replies
applying bsl In 1.21.4
complamentary 1.21.4


superdupervanilla 1.21.4


I think it's common with shader packs that use a lot of buffer channels
it's ok with 1.21.4 ancientdream

in 1.21.5 the entities outline are gone (but the particles are ok)

are you using that forcegl 2 mod
nope
@Moderators unless google translate is wrong, that means "dicks for lesbians"
homophobia is totally fun when it makes no sense
:snowGolem:
oh my god am i say that?
I'm not an English speaker. I might have said something wrong
Nono
There was a troll
ah i see :bouncing_cat:
By the way, isn't that a bug caused by interference in particular buffer channels?
This isn't a Find A Buddy channel. Go somewhere else.
@Moderators any solution?
Moderators are not the right people to ping for this, FYI.
Since IMS, the main developer of Iris, has the moderator role though, he should see this at least