Help
hey, i have the most basic and stupid of questions. i cant find it anywhere in the help me. i think i loaded DH but i dont see the button next to FOV. does that mean it hasnt loaded?
30 Replies
As mentioned, it would be wise to run Prism or alike
So what exactly about that were you struggling with? It very much has Windows, Linux and even Mac support
i am trying to get prism set up atm
i will let you know if running the game through that helps
I am already getting fed up of prism. i'm already logged into my microsoft account
and it's sending me to a page to relogin
and through that page i am not getting to relogin
/config
To edit the config, press the button next to the FOV slider to edit the config.
The config file found in .minecraft/config/DistantHorizons.toml
/logs
You should send your
latest.log
file to provide additional useful information.
Logs are usually located in the .minecraft/logs
directory.
On Windows: %appdata%\.minecraft\logs
On Linux: ~/.minecraft/logs
On Mac: ~/Library/Application Support/minecraft/logs
Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed.
After uploading the file, click on Save
and send the link.If you don't like Prism, you can try Modrinth App
It is a bit more use friendly, but it has less features
i got prism to work
rendering off

rendering on

Have you applied the Alex’s caves fix from the FAQ?
no
attempting fix
no change
i'm using embeddium and a bunch of their addons. would that cause the problem?
It would be smart to perform a binary search to figure out which mod(s) are responsible for the issue you're facing
Try a binary search and figure out which mod is causing it.
So disable half of the mods, see if issue is still there, if yes disable half again etc etc until you find the mod that's causing the issue.
i was afraid i'd have to do that
alright i'll do it later
Can you send your Alex’s caves config here?
i might have changed the wrong config last time
it seems to be working now
i just need to give it time now
i'm guessing my cant render the actual chunks fast enough?


indeed
/overdraw
Q: There are holes at the edge of vanilla Render Distance, especially during movement
A: This is caused by either vanilla terrain not loading in fast enough, or shader's incorrect overdraw prevention implementation or configuration (if you use one)
Some world gen speed improvement can be found when adding these three mods, but the affect will be minor:
- Noisium
- Faster Random
- C2ME (DH 2.3.0+)
The easiest fix is to move slower and/or ignore it. This hole is most visible while moving over not generated (by vanilla) terrain. Moving over that terrain every subsequent time may not create the hole. And moving slower will give MC more time to load the chunks as you go.
If none of that helped, you can also tune the overdraw prevention, look at the third section to know how.
Q: There are low quality full blocks behind and around non-full block, e.g. fences or ladders
A: This is intended behavior, to prevent holes in the world while you move, DH will overlap with some part of the vanilla terrain.
How much of the terrain is covered is determined by the overdraw prevention:
1.0 will mean DH LODs start where vanilla chunks end.
0.1 will mean that DH render very close to the players position.
0.0 sets it on auto mode.
To fix this, you can either:
Increase your vanilla RD, which will move the DH LODs further from you.
Tune the Overdraw Prevention setting, see the next section to know how.
Q: Where do I edit the overdraw prevention setting?
A: Overdraw prevention setting can be edited inside the DH config under:
Advanced > Graphics > Culling
BUT: if you use shaders, they will influence overdraw prevention. The effectiveness of overdraw prevention depends on the shader’s internal settings, which may or may not be adjustable. However, the shader’s overdraw prevention will always operate within the limits set by DH’s overdraw prevention. To avoid conflicts, ensure that DH’s overdraw prevention is not set too high.
Section 1
I figured. I have c2me and noisium already installed. I'll try faster random
And I was flying around with elytra on a new generated world so that should happen. I'll just fly around and generate the chunks and it should be fine
There were reports that Noisium + Faster Random is slower then any of them by itself. And Noisium by itself is better then Faster Random by itself
Though that was only 1 benchmark that was never repeated
Oh well I guess that's the best I'll get. I already trimmed off a few mods from the pack
Care to advise world generation mods that I can replace terralith, incendium and nullscape with?
To help reduce lag
And improve fps
RTF 0.0.7 when it releases
Though that won't be soon
I myself use a very heavy worldgen
rtf?
reterraforged
I like terralith + tectonic with increased height enabled in its config
oh wow
that's massive