Wierd Rendering??

As you can see from far away, there's a glowing line from down to top which doesn't exist. Then also there's two floors with only sea lanterns which only a few render. Please help, is there anything I can do and these are my graphic settings. Also I use shaders, ( it doesnt matter wich shader it happens with all )
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Solution:
its probably taking the colour of the top block in that column
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11 Replies
IamBoredToDe@thLol
IamBoredToDe@thLolOP5mo ago
and now somehow this is rendered good but only this side how can I fix it??
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Puhpine
Puhpine5mo ago
you already have vertical quality on the max, and there is not much more you can do. maybe you could try disabling cave culling in dh's settings, but I doubt that'll work
IamBoredToDe@thLol
IamBoredToDe@thLolOP5mo ago
it didnt work also thats how the LOD ( how ever thats called ) Look like maybe that can tell anyone here something?
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IamBoredToDe@thLol
IamBoredToDe@thLolOP5mo ago
it doesnt match with the normal version ( sorry if Im saying too much )
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Puhpine
Puhpine5mo ago
thats how the LODs are supposed to look the point of DH is to render everything at a lower quality, so you can get more render distance without your pc exploding
IamBoredToDe@thLol
IamBoredToDe@thLolOP5mo ago
but why is it making it brown
Puhpine
Puhpine5mo ago
oh yeah probably just a limitation with how DH works
Solution
Puhpine
Puhpine5mo ago
its probably taking the colour of the top block in that column
Puhpine
Puhpine5mo ago
so of the roof
IamBoredToDe@thLol
IamBoredToDe@thLolOP5mo ago
OH it works I replaced the block above the sea latern and its now working!! THANKS
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Puhpine
Puhpine5mo ago
eyyyy

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