Wierd rendering
I downloaded ANBL (almost no build limit) which is a mod that increases the build limit to 1024
i noticed dh chunks werent loading, so i turned the mod off
Now these dh chunks appear all across the world
they appear once i get near, but reappear once i get away

5 Replies
and does anyone know by chance another mod to increase the build limit
fyi shaders are complimentary unbound (idk how to spell)
I now see when trying ''shattered world limits'' that all lod chunks are below the world
at y -284 btw

with this being the top at y 84

If you installed/enabled anything that changes the world height/build limit after the initial LOD generation, the LODs will be broken
You can try enabling RecalculateHeightMap in DH settings, it will try to fix the LODs, but will slow the loading down
Or you can regenerate all the LODs, by deleting what you already have
!lodstored
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Server Mod
- Overworld: SERVER_FOLDER/world/data/DistantHorizons.sqlite
- Nether: SERVER_FOLDER/world/DIM-1/data/DistantHorizons.sqlite
- End: SERVER_FOLDER/world/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: SERVER_FOLDER/world/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Server Plugin
All dimensions in one file: SERVER_FOLDER/plugins/DHSupport/data.sqlite
NOTE:
Sometimes there might be 2 additional files next to the main one with extensions .sqlite-wal and .sqlite-shm
If there are, all 3 should be treated as a single file, a.k.a. moved, deleted, backed-up always together!
If you don't, the database will become corrupted.