Massive un-rendering areas with certain area LODs

i used chunky to load 5000 blocks from 0,0. but no matter what world i go into it comes out looking like this. if i restart the loading process it doesn't change Singleplayer 18,432 mb max ram memory allc also using tectonic but the issue happens when i don't have that installed aswell MC: 1.21.4 DH: 2.3.0-b using the Distantly Optimized mod pack v 6.2-1.21.4
No description
Solution:
Don’t use Chunky
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51 Replies
Miki_P98
Miki_P984mo ago
!chunky
YAGPDB.xyz
YAGPDB.xyz4mo ago
Using Chunky to pregenerate for DH is not recommended for several reasons. The first one is the swiss cheese that might show up when using chunky while DH is installed. The second reason is that it's pointless, as DH has a build in pregenerator that is better integrated than chunky: - It saves space by only storing LODs, not normal chunks - It is faster to use DH's pregenerator to generate the LODs than first using chunky to generate the normal chunks, and then using DH to convert the normal chunks to LODs - It is part of DH, and therefore always/only called when DH needs it - Chunky calculates it's radius in blocks, confusing the user if they are not aware of this Distant Horizons' built-in LOD pregenerator is enabled by default, and can be sped up or slowed down by changing the Cpu Load in DH's settings, or disabled by turning off Distant Generation. If you want to pregenerate both LODs and normal chunks, set the Distance Generator Mode to Internal Server under Advanced, World Generator. This will of course take up quite a lot more storage space. Make sure you have C2ME installed if you want to use Internal Server, as the generation speed will be crap if you don't. Note, this also applied to other similar pregeneration mods.
Solution
Miki_P98
Miki_P984mo ago
Don’t use Chunky
Miki_P98
Miki_P984mo ago
Use DH built in pre-generator instead !generators
YAGPDB.xyz
YAGPDB.xyz4mo ago
- FEATURES: Complete generation of all LODs with mostly correct structures and trees. Does not save vanilla chunks, and is much faster than INTERNAL_SERVER unless C2ME is installed. - INTERNAL_SERVER: Generates and saves both DH LODs and vanilla chunks, has 100% correct LODs, because it also saves vanilla chunks it takes the most amount of drive space. Generation speed will suck unless C2ME is installed. - PRE-EXISTING: generates LODs for all existing vanilla chunks.
Miki_P98
Miki_P984mo ago
Here are the modes you can choose from
The_only_Master
The_only_MasterOP4mo ago
ok, i'll try em tyyy!
Miki_P98
Miki_P984mo ago
You can also try deleting your current LODs in hope that the new ones will generate correctly
The_only_Master
The_only_MasterOP4mo ago
though one thing and maybe i am using it wrong in this case, but chunky is much faster than DH with my components
Miki_P98
Miki_P984mo ago
!lodstored
YAGPDB.xyz
YAGPDB.xyz4mo ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/ Server Mod - Overworld: SERVER_FOLDER/world/data/DistantHorizons.sqlite - Nether: SERVER_FOLDER/world/DIM-1/data/DistantHorizons.sqlite - End: SERVER_FOLDER/world/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: SERVER_FOLDER/world/DIMENSION_FOLDER/data/DistantHorizons.sqlite Server Plugin All dimensions in one file: SERVER_FOLDER/plugins/DHSupport/data.sqlite NOTE: Sometimes there might be 2 additional files next to the main one with extensions .sqlite-wal and .sqlite-shm If there are, all 3 should be treated as a single file, a.k.a. moved, deleted, backed-up always together! If you don't, the database will become corrupted.
Miki_P98
Miki_P984mo ago
It shouldn’t be How do you measure it?
The_only_Master
The_only_MasterOP4mo ago
time it takes
Miki_P98
Miki_P984mo ago
Remember that DH generates both the chunk and the LOD and with Chunky after it finishes, DH still has to generate LODs and the combined time was always longer than allowing DH to do everything at once
The_only_Master
The_only_MasterOP4mo ago
trueeee!! OH YESSSSSSSSSS, Thank you!!!!!! it's working 😄 i was also using FEATURES as the rendering with c2me installed, but changing it to internal server is better
Miki_P98
Miki_P984mo ago
If you want to increase speed further then maximal CPU load in DH settings, you can also increase the thread count in C2ME config file Installing Noisium mod will also provide a small improvement
The_only_Master
The_only_MasterOP4mo ago
bet, and would you say DH's generator working at a speed of about 50 cps is good or kinda mid? sorry, i'k i am asking more than what i originally needed help with.
Skillnoob_
Skillnoob_4mo ago
what cpu
The_only_Master
The_only_MasterOP4mo ago
9900x
The_only_Master
The_only_MasterOP4mo ago
No description
Skillnoob_
Skillnoob_4mo ago
Did you change globalExecutorParallelism to the thread count in the c2me.toml?
The_only_Master
The_only_MasterOP4mo ago
globalExecutorParallelism = "default" would i put "24" ?
Skillnoob_
Skillnoob_4mo ago
yes only 24 without quotes
The_only_Master
The_only_MasterOP4mo ago
ah ok sadly i changed that and reloaded the world but it didn't change the value
Skillnoob_
Skillnoob_4mo ago
you need to restart
The_only_Master
The_only_MasterOP4mo ago
ohh, ok. restarting the game..... about the same sadly, but the cpu was getting 100% usage in task manager(but that was like before aswell)
Skillnoob_
Skillnoob_4mo ago
With vanilla terrain gen (on a server) a 9900X gets 381 CPS. You are on a client and have tectonic installed
The_only_Master
The_only_MasterOP4mo ago
yes, could it be the generatore mode i am using?
Skillnoob_
Skillnoob_4mo ago
which are you using
The_only_Master
The_only_MasterOP4mo ago
internal server
Skillnoob_
Skillnoob_4mo ago
that slows things a bit as well Do you need the chunks saved?
The_only_Master
The_only_MasterOP4mo ago
not really, it's just for the view
Skillnoob_
Skillnoob_4mo ago
then you can change to features
The_only_Master
The_only_MasterOP4mo ago
bet maybe it's the modpack itself that is messing with it
Skillnoob_
Skillnoob_4mo ago
:shrug:
The_only_Master
The_only_MasterOP4mo ago
XD 😄 all good i'll keep testing is there one you would recommend? @Skillnoob_
Skillnoob_
Skillnoob_4mo ago
for what
The_only_Master
The_only_MasterOP4mo ago
just DH with optimizations and shaders possibly
Skillnoob_
Skillnoob_4mo ago
Modrinth
Adrenaline - Minecraft Modpack
1.21.5 beta - Leading, lightweight performance modpack with no QoL features, now with server support!
Skillnoob_
Skillnoob_4mo ago
add iris and DH, then you're good
The_only_Master
The_only_MasterOP4mo ago
ok bet, lemme give it a try well, that's an improvement, it's getting about 200 now
Skillnoob_
Skillnoob_4mo ago
that sounds more right
The_only_Master
The_only_MasterOP4mo ago
yeah XD maybe it was c2me... i saw a lot of warnings in the console but i couldn't find anything online relating to them [12/06/2025 16:44:11 PM] [c2me-worker-3/WARN] Couldn't find template pool reference: minecraft: like a whole bunch of these
Skillnoob_
Skillnoob_4mo ago
c2me should usually speed things up
The_only_Master
The_only_MasterOP4mo ago
true
Skillnoob_
Skillnoob_4mo ago
did you add tectonic as well?
The_only_Master
The_only_MasterOP4mo ago
not yet, i am working my way up. i just added c2me
Skillnoob_
Skillnoob_4mo ago
tectonic is roughly 50% more heavy than vanilla from what i can tell
The_only_Master
The_only_MasterOP4mo ago
yeah rip, tectonic brought it down to 61 so far
Skillnoob_
Skillnoob_4mo ago
i guess tectonic is just that heavy
The_only_Master
The_only_MasterOP4mo ago
sad times, but at least now we know. thank you so much!

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