Console errors thrown whenever players travel.

Multiplayer server, vanilla with performance and QOL

1.21.5

Fabric

Modlist:

  • BadOptimizations
  • c2me-fabric
  • cloth-config
  • DistantHorizons
  • entity-culling
  • fabric-api
  • ferritecore
  • ImmediatleyFast-Fabric
  • iris
  • lithium
  • moreculling
  • NoChatReports
  • sodium
  • threadtweak
  • vmp
The console throws errors that look like the following:

12/06 16:26:30 [Error] Trying to schedule tick in not loaded position class_2338{x=159, y=58, z=8188}
12/06 16:26:30 [Error] [16:26:30] [DH-PriorityTaskPicker Thread[2]/ERROR]: Trying to schedule tick in not loaded position class_2338{x=159, y=58, z=8189}

The co-ordinates are not located at the player at the time of the error log.
Server RAM usage has gone from 60% ish to 95%-100%

Many thanks πŸ™‚
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