Server doesn't pre-generate chunks despite mode INTERNAL_SERVER
On my modpack server, I am using the /dh pregen command to pre-generate LODs and chunks. However, it seems to only generate LODs.
I have set in the config. The server says it has generated a radius of 144 chunks = 2304 blocks from 0,0. However, at ~1800 with 6 chunks real viewing distance and DH LOD on or off, the server loads terrain as if it has to generate it first. I have also seen a strucutre in LOD, changed the NBT file of the strucutre with a datapack and then seen the change when flying to the strucutre. Both of these things imply the server is not actually generating chunks or not saving them to .mca files. After having teleported to the remote location, my .mca files also now feature a gaping hole between -7/+7 and -19/+19.
Any ideas why it doesn't save the chunks? Especially mod-related?
I have set in the config. The server says it has generated a radius of 144 chunks = 2304 blocks from 0,0. However, at ~1800 with 6 chunks real viewing distance and DH LOD on or off, the server loads terrain as if it has to generate it first. I have also seen a strucutre in LOD, changed the NBT file of the strucutre with a datapack and then seen the change when flying to the strucutre. Both of these things imply the server is not actually generating chunks or not saving them to .mca files. After having teleported to the remote location, my .mca files also now feature a gaping hole between -7/+7 and -19/+19.
Any ideas why it doesn't save the chunks? Especially mod-related?