World Grid Snapping Extractors - Multiple per node only sometimes works

Hey all. Not sure if I'm supposed to tag the mod author or not, so if I am supposed to, I'll comment it. Having an issue with the setting in World Grid Snapping Extractors that allows multiple miners to be placed on a single ore node. In short, it only works sometimes. Some nodes it will work fine, others it will just come up with invalid, as shown in the screenshot. I know the screenshot shows it's not powered, but when it was, it was still showing invalid and didn't do anything. I am using the mod to make all nodes pure, could that be causing a conflict? Either way, any help would be appreciated
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Solution:
I'm pointing the finger at a random glitch, that just happened to throw BS at me, and try working a new save with both mods, and see if the issue returns. Also blaming Todd Howard, even though this isn't a Bethesda game. It's always Todd's fault
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9 Replies
sjhoward
sjhoward3mo ago
@Baba_booie{Crazy BP Workarounds} :alpacalurk_anim:
Bababooie
Bababooie3mo ago
Tyty Alright, I will have a look into this and see what I can figure out; thanks for bringing it to my attention @The Dark Fae I'll test with that other mod installed also to see if there's a conflict Do you always have the option for multiple miners per node enabled or do you turn it off and on when needed/decided
The Dark Fae
The Dark FaeOP3mo ago
I always have it on I also noticed that it was working on a node that I believe was changed by the all pure nodes mod. I'm out at the moment, but if you want, I can try to confirm that when I get home
Bababooie
Bababooie3mo ago
Yeah no rush Thanks for the prompt reply n__n
The Dark Fae
The Dark FaeOP3mo ago
XD Sitting in the doc clinic waiting room, but I checked Discord on my phone while waiting 😅 been checking this thread all morning
Bababooie
Bababooie3mo ago
Sorry I only just hopped on my phone to check; got double vaccinated (covid and flu) yesterday afternoon and sufficed to say my body is doing a lovely job of making me some new antibodies. 👍
The Dark Fae
The Dark FaeOP3mo ago
All good 🙂 Ok, so, I've spent a bit over an hour racing to unlock the miners on this save that I disabled the All Nodes Pure mod to test this - I accidentally neglected to skip onboarding for test purposes - and I have... no answers. Nodes that were not pure originally but were made pure by that mod worked fine on my actual save, allowing me to place multiple miners. A coal node that is pure by default in the game did NOT work, and was giving the invalid screen. I tried that node again this time; it didn't work when I first placed the miner, and then I scrapped it, and when I placed it down, it worked this time. Scrapping and replacing the miner is the first thing I tried with my actual game, and I tried placing it, sometimes moving it around, several times. Other nodes that were affected on my actual game were working fine on test. So all in all, I can't point to anything that might have been the issue. Also, just to clarify, I made sure - when I was trying to diagnose it on normal save - to place the drill over the node itself. Operator error was the first thing I checked XD
Solution
The Dark Fae
The Dark Fae3mo ago
I'm pointing the finger at a random glitch, that just happened to throw BS at me, and try working a new save with both mods, and see if the issue returns. Also blaming Todd Howard, even though this isn't a Bethesda game. It's always Todd's fault
Bababooie
Bababooie3mo ago
Always happy to blame Todd Howard 👍

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