World Grid Snapping Extractors
@Baba_booie {Class::👍} There is something up with the Extractors w/o foundation. The rotation when trying to place them on already placed foundations is super fine. And also they don't line up with the world grid. At least they don't seem to for me.
18 Replies
However the ones with foundations work well.
Yeah that's intentional
Oh okay thats not how they were working in 1.0 just kinda threw me a bit.
I could add an option to make the non foundations ones also only ever be locked to world grid too
Isn't it?
Huh
I guess I misremembered
No Those are the ones I always used in 1.0 w/o foundation because I had a blue print I laid down with my foundations over Nodes
I've got both installs available so I'll see what's gucci
I mean its no big deal I can just switch to using the ones with foundation.
I just don't remember changing anything between versions and am not sure why it is working differently in 1.1
They're both working exactly the same in both versions for me...
So
I'm very confused
Just as you described and I thought was the case/intended behaviour
Hmm okay let me load up my 1.0 save I am sure I was using the ones w/o LMAO
Yup and its working like I think it should LMAO
o.O
If you want we can jump into a voice chat room and I can share screen to show you.
About to be in a league game so will have ot be in about half an hour or so if that's okay
Sure no worries Just let me know when you are good... I should still be here if not we can do it tomorrow when your not busy
Alright can check it out now
oop reply ping
Okay Im here
Looks like Infinite Nudge is using Tiny Nudge (cos I'm simulating holding left control/snap) when it isn't in nudge mode I think; also when you are in nudge mode the hotkey binding don't show up in the UI @SirDigby {Mod Name}
But it's also only ever using the default "1" value of tiny nudge it seems
Okay no ruled that out, but the UI still isn't showing up so
NVM it's Finer Foundation Rotation
Solution
Since the snappable extractors are just a foundation used a proxy
We figured it out
Well, problem solvered