Anyone know how to hide kelp/sea weeds?

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51 Replies
hardester
hardesterβ€’3mo ago
Either increasing vertical quality in advanced settings to extreme or pixel art, or add kelp into the list of blocks to ignore and regenerate the LOD. There's no easy way of getting rid of them entirely unfortunately.
Miki_P98
Miki_P98β€’3mo ago
I don’t think regenerating the LODs is required
LuCish
LuCishβ€’2mo ago
Where is the ignore blocks list, I can't find it
LuCish
LuCishβ€’2mo ago
Only thing I see is this
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Mr.Counter
Mr.Counterβ€’2mo ago
There is a comma separated list in the config file .minecraft/config/DistantHorizons.toml under [client.advanced.graphics.culling] "ignoredRenderBlockCsv" where you can add minecraft:kelp to that list and then restart your game and it should work
LuCish
LuCishβ€’2mo ago
Let me try
LuCish
LuCishβ€’2mo ago
Like this?
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Mr.Counter
Mr.Counterβ€’2mo ago
yup! I do not 100% know if that is the way though, kelp might have a different name
LuCish
LuCishβ€’2mo ago
Nah I checked, it's the right name but it didn't work 😭 maybe I have to reload my LOD? How do I do that
hardester
hardesterβ€’2mo ago
Adding blocks to ignore list does not update existing LODs. For that, you either perform a chunk update in the area by placing and/or breaking blocks, or regenerate the LOD data entirely if the former is not feasible.
LuCish
LuCishβ€’2mo ago
How do I regenerate the LOD data entirely? Also pls reply to my msg so I get a notif
hardester
hardesterβ€’2mo ago
Delete the LOD data as given by !lodfile. !lodfile
YAGPDB.xyz
YAGPDB.xyzβ€’2mo ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/ Server Mod - Overworld: SERVER_FOLDER/world/data/DistantHorizons.sqlite - Nether: SERVER_FOLDER/world/DIM-1/data/DistantHorizons.sqlite - End: SERVER_FOLDER/world/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: SERVER_FOLDER/world/DIMENSION_FOLDER/data/DistantHorizons.sqlite Server Plugin All dimensions in one file: SERVER_FOLDER/plugins/DHSupport/data.sqlite NOTE: Sometimes there might be 2 additional files next to the main one with extensions .sqlite-wal and .sqlite-shm If there are, all 3 should be treated as a single file, a.k.a. moved, deleted, backed-up always together! If you don't, the database will become corrupted.
hardester
hardesterβ€’2mo ago
There. (my buddy cut off power right as I send that message)
LuCish
LuCishβ€’2mo ago
lol I had to go leme try it
LuCish
LuCishβ€’2mo ago
aight so I js delete this
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LuCish
LuCishβ€’2mo ago
It didn't work 😞 the LOD definitely regenerated
LuCish
LuCishβ€’2mo ago
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Mr.Counter
Mr.Counterβ€’2mo ago
Oof, I did not manage to find some quick information/guide where somebody listed all the steps but I got a suggestion where kelp has been added to the list and now there are holes in the ocean Link: https://discord.com/channels/881614130614767666/1342615807762628658/1342615807762628658
LuCish
LuCishβ€’2mo ago
The holes would look better than the green parts imo 😭 but even tho I added kelp to the ignore list, and regenerated the LOD, it's still there
Mr.Counter
Mr.Counterβ€’2mo ago
Alright, I just did some testing and adding minecraft:kelp only removes the topmost kelp that has finished growing (see Screenshot #1) Adding minecraft:kelp_plant then removes the rest of the kelp (see Screenshot #2) As seen in screenshot #2 there are still green spots left, which represent minecraft:seagrass and minecraft:tall_seagrass, which can be removed as well when added to the "ignoredRenderBlockCsv" (see Screenshot #3) My ignoredRenderBlockCsv now looks like this:
ignoredRenderBlockCsv = "minecraft:barrier,minecraft:structure_void,minecraft:light,minecraft:tripwire,minecraft:brown_mushroom,minecraft:kelp,minecraft:kelp_plant,minecraft:seagrass,minecraft:tall_seagrass"
ignoredRenderBlockCsv = "minecraft:barrier,minecraft:structure_void,minecraft:light,minecraft:tripwire,minecraft:brown_mushroom,minecraft:kelp,minecraft:kelp_plant,minecraft:seagrass,minecraft:tall_seagrass"
-# Tested on DH 2.3.4-b, 1.21.1 Hope this helps!
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LuCish
LuCishβ€’2mo ago
Ooh okay let me try
LuCish
LuCishβ€’2mo ago
I don't know why but mine is still like this
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LuCish
LuCishβ€’2mo ago
I even copied the same block list that you made 😭
Mr.Counter
Mr.Counterβ€’2mo ago
did you regenerate the lods?
LuCish
LuCishβ€’2mo ago
I just created a new singleplayer world
Mr.Counter
Mr.Counterβ€’2mo ago
:Think: then you may have to fly over and point your crosshair on that and press F3 to see what the targeted block is so you know if it is kelp or not I am confused right now that is why I am asking for this if it is kelp and not a modded block then I can only imagine this working: - delete the config under .minecraft/config/DistantHorizons.toml - start the game - close the game - edit the config and add kelp and kelp_plant to the ignored list - start the game again to see if it worked or not otherwise I am at a loss for help rn
LuCish
LuCishβ€’2mo ago
alrr I'll try it in a bit, I gotta do a few chores but ty for trying so hard 😭 appreciate it
Mr.Counter
Mr.Counterβ€’2mo ago
no worries, I just hope we can resolve this so that it works for you 🫠
LuCish
LuCishβ€’2mo ago
Okay so I deleted the config, deleted the LOD data, started the game, closed the game, and have adjusted the config to this:
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LuCish
LuCishβ€’2mo ago
now leme test
Mr.Counter
Mr.Counterβ€’2mo ago
:ThumbsUp:
LuCish
LuCishβ€’2mo ago
How do I disable this msg btw?
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Mr.Counter
Mr.Counterβ€’2mo ago
should be an option directly when you open the config
LuCish
LuCishβ€’2mo ago
I think I found it also looks like everything is working now πŸ˜ƒ
Mr.Counter
Mr.Counterβ€’2mo ago
:yippee:
LuCish
LuCishβ€’2mo ago
oops wrong screenshot
Mr.Counter
Mr.Counterβ€’2mo ago
xD
LuCish
LuCishβ€’2mo ago
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LuCish
LuCishβ€’2mo ago
hoepfully future updates will fix the holes in the water lol still looks better than the kelp tho
Mr.Counter
Mr.Counterβ€’2mo ago
can you go into the DH options -> Debug -> toggle Render only LODs to true and fly over to see if it really works?
LuCish
LuCishβ€’2mo ago
leme try
LuCish
LuCishβ€’2mo ago
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LuCish
LuCishβ€’2mo ago
yup holes in the water
Mr.Counter
Mr.Counterβ€’2mo ago
perfect, seems to be working just fine!
LuCish
LuCishβ€’2mo ago
yupyup tyty
Mr.Counter
Mr.Counterβ€’2mo ago
no worries, glad I could help out just to get this thread marked as Solved could you right click on the message I replied to and go to Apps -> Mark Solution and mark that message as the answer?
LuCish
LuCishβ€’2mo ago
okayy sry late reply
LuCish
LuCishβ€’2mo ago
😭
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LuCish
LuCishβ€’2mo ago
I'm not the OP of this thread I could make a new thread
Mr.Counter
Mr.Counterβ€’2mo ago
ohh, no worries then, sry! @Icey does/did this work for you?

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