51 Replies
Either increasing vertical quality in advanced settings to extreme or pixel art, or add kelp into the list of blocks to ignore and regenerate the LOD. There's no easy way of getting rid of them entirely unfortunately.
I donβt think regenerating the LODs is required
Where is the ignore blocks list, I can't find it
Only thing I see is this

There is a comma separated list in the config file
.minecraft/config/DistantHorizons.toml
under [client.advanced.graphics.culling]
"ignoredRenderBlockCsv" where you can add minecraft:kelp
to that list and then restart your game and it should workLet me try
Like this?

yup!
I do not 100% know if that is the way though, kelp might have a different name
Nah I checked, it's the right name
but it didn't work π
maybe I have to reload my LOD?
How do I do that
Adding blocks to ignore list does not update existing LODs. For that, you either perform a chunk update in the area by placing and/or breaking blocks, or regenerate the LOD data entirely if the former is not feasible.
How do I regenerate the LOD data entirely? Also pls reply to my msg so I get a notif
Delete the LOD data as given by !lodfile.
!lodfile
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Server Mod
- Overworld: SERVER_FOLDER/world/data/DistantHorizons.sqlite
- Nether: SERVER_FOLDER/world/DIM-1/data/DistantHorizons.sqlite
- End: SERVER_FOLDER/world/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: SERVER_FOLDER/world/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Server Plugin
All dimensions in one file: SERVER_FOLDER/plugins/DHSupport/data.sqlite
NOTE:
Sometimes there might be 2 additional files next to the main one with extensions .sqlite-wal
and .sqlite-shm
If there are, all 3 should be treated as a single file, a.k.a. moved, deleted, backed-up always together!
If you don't, the database will become corrupted.There.
(my buddy cut off power right as I send that message)
lol I had to go
leme try it
aight so I js delete this

It didn't work π
the LOD definitely regenerated

Oof,
I did not manage to find some quick information/guide where somebody listed all the steps but I got a suggestion where kelp has been added to the list and now there are holes in the ocean
Link: https://discord.com/channels/881614130614767666/1342615807762628658/1342615807762628658
The holes would look better than the green parts imo π
but even tho I added kelp to the ignore list, and regenerated the LOD, it's still there
Alright, I just did some testing and adding
minecraft:kelp
only removes the topmost kelp that has finished growing (see Screenshot #1)
Adding minecraft:kelp_plant
then removes the rest of the kelp (see Screenshot #2)
As seen in screenshot #2 there are still green spots left, which represent minecraft:seagrass
and minecraft:tall_seagrass
, which can be removed as well when added to the "ignoredRenderBlockCsv" (see Screenshot #3)
My ignoredRenderBlockCsv
now looks like this:
-# Tested on DH 2.3.4-b, 1.21.1
Hope this helps!


Ooh okay let me try
I don't know why but mine is still like this

I even copied the same block list that you made π
did you regenerate the lods?
I just created a new singleplayer world
:Think:
then you may have to fly over and point your crosshair on that and press F3 to see what the targeted block is so you know if it is kelp or not
I am confused right now that is why I am asking for this
if it is kelp and not a modded block then I can only imagine this working:
- delete the config under
.minecraft/config/DistantHorizons.toml
- start the game
- close the game
- edit the config and add kelp and kelp_plant to the ignored list
- start the game again to see if it worked or not
otherwise I am at a loss for help rnalrr I'll try it in a bit, I gotta do a few chores
but ty for trying so hard π
appreciate it
no worries, I just hope we can resolve this so that it works for you π«
Okay so I deleted the config, deleted the LOD data, started the game, closed the game, and have adjusted the config to this:

now leme test
:ThumbsUp:
How do I disable this msg btw?

should be an option directly when you open the config
I think I found it
also looks like everything is working now π
:yippee:
oops wrong
screenshot
xD

hoepfully future updates will fix the holes in the water lol
still looks better than the kelp tho
can you go into the DH options -> Debug -> toggle
Render only LODs
to true and fly over to see if it really works?leme try

yup holes in the water
perfect, seems to be working just fine!
yupyup
tyty
no worries, glad I could help out
just to get this thread marked as
Solved
could you right click on the message I replied to and go to Apps -> Mark Solution and mark that message as the answer?okayy
sry late reply
π

I'm not the OP of this thread
I could make a new thread
ohh, no worries then, sry!
@Icey does/did this work for you?