Y'all know why this happens to the border of normal render distance and Distant Horizons?

Solution:
ok it was shader issue, sorry for making a thread
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2 Replies
Azael
AzaelOP4mo ago
I'm using rethinking voxels r0.1 beta 5, thought that might be bad version idk tho swapped to beta 9, gotta modify settings to see what happens..
Solution
Azael
Azael4mo ago
ok it was shader issue, sorry for making a thread

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