DHS discards all chunks?
@Jckf (GMT+2) I've been taking a look at the code changes from DHS 8.1 to 10 as I'm now testing it in my 1.21.7 family server. I noticed the new warning re chunk generation and was concerned about generating LODs would in this new version also generate and persist the actual chunks, which I don't want to happen. After diggign into the code, it looks like DhSupport.java/generateLod() keeps mostly the "old" behavior but I'm wondering about one edge case:
What happens if loadRejected is true and the function returns? Will the generated chunks (in the loads map) be discarded anyway? I don't see in this case the logic to reach world.discardChunk(). I may be misunderstanding the code. Just curious about that case.
Great work with that plugin!
What happens if loadRejected is true and the function returns? Will the generated chunks (in the loads map) be discarded anyway? I don't see in this case the logic to reach world.discardChunk(). I may be misunderstanding the code. Just curious about that case.
Great work with that plugin!