DHS discards all chunks?

@Jckf (GMT+2) I've been taking a look at the code changes from DHS 8.1 to 10 as I'm now testing it in my 1.21.7 family server. I noticed the new warning re chunk generation and was concerned about generating LODs would in this new version also generate and persist the actual chunks, which I don't want to happen. After diggign into the code, it looks like DhSupport.java/generateLod() keeps mostly the "old" behavior but I'm wondering about one edge case:

What happens if loadRejected is true and the function returns? Will the generated chunks (in the loads map) be discarded anyway? I don't see in this case the logic to reach world.discardChunk(). I may be misunderstanding the code. Just curious about that case.

Great work with that plugin!
Solution
Pushed fix for the unload logic now
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