Distant Generator working very slowly

Hi, was playing on my server (both client and server-side DH) explored a bit further and the chunks randomly stopped loading. This was with DH 2.3.2, I enabled the debug wireframe and world gen queue, but nothing showed up. I reloaded the game with the nightly build of DH 2.3.3 and the chunks seem to be loading, but the game is using far less CPU resources than it should be. I maxed the usage to "I paid for the whole CPU", but it is using only about 50% of my CPU at the moment, and all 16 of the threads are being used the same. The wireframe shows that some chunks are being worked on, but it is incredibly slow. Any fixes?
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Solution
think i fixed it by upping the server's (not the client's) CPU usage to "Balanced", seems to be loading way better now
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