using labPBR texture packs with shader cause AMD drivers to time out and GPU ports to stop working.
it was working fine prior to me updating windows around early to mid June. I had swapped out my Arc A770 for a RX7600, because using any shaders with the intel card caused my PC to reboot. But prior to before I updated windows the AMD card had no issues using shaders or LabPBR.
I don't really have a crash report cus the game itself doesn't crash, my GPU drivers do.
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